Introduction

Naturia is a lockdown-control style deck of mixed-type earth monsters based on things found in nature, such as insects, plants, beasts and rocks. These monsters Specialize in negating the activation/Summon of your opponents cards with cards such as Naturia Horneedle and Naturia Beast, effectively preventing your opponent from setting up anything on board, allowing you to maintain control, and reducing your opponents to a simplified board state.

In this guide, I will go in depth on what your cards can do, what they can lead into and most importantly, the limitations of these cards, and how to play around them and with them.


Core Cards: Naturias

The following are the primary cards used in the Naturia engine. These will allow you to set up your Naturia boss monsters and lockdown the board going first.

Naturia Camellia

Naturia Camellia is one of your best normal Summons, this card effectively leads to full combo and you can extend in certain directions depending on what is in your hand.

On Summon, this card can send a "Naturia" card from your deck to the GY.

  • Your primary target for this will be Naturia Sacred Tree, as when it is sent to the GY, can add you any "Naturia" card to your hand.

While this card is on the field, you can choose to pay cost of the top 2 cards of your deck to the GY instead once per turn.

  • Your main deck Naturias' general cost for their negates are in the form of a tribute of themselves and another monster. However this card allows you to circumvent this, effectively allowing you to negate at no cost once.

  • Additionally, if your opponent Summons a monster while this is on the field, you can Special Summon a "Naturia" monster from your GY, this includes your Extra Deck monsters in GY.

Note: this is not a targeted effect, so if your opponent tries to use Called by the Grave or a card that would move cards from your GY to another location, they will have to blind snipe your desired card. Using cards such as Mudora the Sword Oracle or Keldo the Sacred Protector to shuffle Naturias into the deck can blank your opponents Naturia Camellia.

Naturia Camellia is one of the best cards in the deck, as it nets you any other "Naturia" card in your deck making it a great one-card starter. If you have Naturia Blessing in hand, grab Naturia Mole Cricket and vice versa.

Naturia Mole Cricket

During the main phase, (Quick Effect): Tribute this card, to Special any "Naturia" monster from deck OR if your opponent has the highest ATK monster or if tied, you can Special 2 "Naturia" monsters.

  • This card is absolutely amazing. Going first, if your opponent has an interruption that would Summon a monster, you can go full combo and beyond. However this card does die to Ash Blossom & Joyous Spring. If you are put in a situation where it does not resolve you can still bring it back with the next effect for next turn.

If you Special Summon a "Naturia" Extra Deck monster or if your opponent Special Summons from their Extra Deck, you can Summon this monster from the GY.

  • This works on the resolution of a Synchro Summon of a Naturia Extra Deck monster, so you can recur resources easily.

Normally, you would be using your normal Summon on Naturia Camellia, so you can bring this out using Naturia Blessing to start building your board further.

Use this card in conjunction with Naturia Camellia as you can pay the top 2 cards of your deck for cost instead of tributing this monster, that way you can retain your resources for Synchro Summons. On your opponents turn, you can use this to grab a monster that would be disruptive for your opponent, such as Naturia Rosewhip, Naturia Stinkbug or Naturia Sunflower.

Naturia Blessing

This card has 3 effects, and none of them are once per turn

  1. Special Summon 1 "Naturia" monster from hand or GY
  • This is not a targeted effect and works on the Extra Deck Naturias. If you choose this, your opponent has to guess what you are going to Summon. If they try to banish a "Naturia" monster from your GY, they have to try to blind snipe your target.
  1. After this resolves, Synchro Summon using monsters you control including 1 "Naturia" monster.
  • This does not lock you into Naturias, but you need to use at least 1 Naturia, so be mindful of what your Synchro targets are and what you need in your given situation. Additionally, it allows you to play around annoying floodgates such as Dimensional Barrier or Summon Limit on your opponents turn.
  1. Fusion Summon using monsters you control, including a "Naturia" monster.

BE VERY CAREFUL WITH THIS EFFECT

  • Naturia Beast, Naturia Barkion, Naturia Landoise and Naturia Exterio NEED TO BE FACE UP ON THE FIELD in order to resolve their effects. If you are put in a long chain where your Naturia monsters are negating your opponents effects, and choose to fusion using them during the chain link to dodge destruction or a targeted negate, THEY WILL NOT RESOLVE THEIR NEGATES. This effect does not lock you into Naturias, so you can use it as a generic fusion using field monsters, including face down monsters. You can use this if your monster gets hit with Book of Moon or Floodgate Trap Hole to prepare more negates.
Naturia Sacred Tree

This card is the deck's garnet and is your best target to send to GY by effect of Naturia Camellia.

While this card is face up, you can tribute an EARTH PLANT to Special Summon a level 4 or lower EARTH INSECT from deck OR You can tribute an EARTH INSECT to Special Summon a level 4 or lower EARTH PLANT

  • Just remember: PLANT -> INSECT or INSECT -> PLANT

If this card is sent to the GY, you can add 1 "Naturia" card to your hand.

  • This effect is not once per turn, nor once per chain, so if you send all 3, you can add 3 Naturia cards to your hand.

Core Cards: Vernusylphs

Vernusylphs all have the same archetypal effect with the exception of their boss monster Vera the Vernusylph Goddess.

They can discard themselves, and another monster from hand, or another Vernusylph card in order to resolve their effect, typically adding a card to hand, meaning they all can be hit by Ash Blossom & Joyous Spring

Then on resolution, you can Special Summon 1 EARTH MONSTER from the GY, but you are LOCKED INTO EARTH MONSTER EFFECTS for the rest of the turn.

This effect is on resolution, meaning that your opponent must blind snipe your target before the effect resolves.

Again, this does not restrict you from Summoning Extra Deck monsters, so these cards help your monsters get on the board, and stick to the board.


Vernusylph of the Thawing Mountains

You can pitch this card, and another monster or name to draw 1, then Special Summon an EARTH monster from GY.

  • A very meager effect. Drawing 1 is not as good as adding a targeted card to hand, which is what the other Vernusylphs can do, but can be good in a pinch.

While on field, you can target a Vernusylph monster you control; It can attack twice per battle phase this turn.

  • This deck does not make monsters with high ATK often, as they will average around 2000 to 2500 ATK.You can use this card in conjunction with Vernusylph Corolla to give your highest ATK monster a second attack to push for game.
Vernusylph of the Flourishing Hills

You can pitch this card, and another monster or name to add any "Vernusylph" card to hand, then Special Summon an EARTH monster from GY.

  • You can add another Vernusylph monster, Spell or Trap with this card, so you can treat it as an extender if you don't have enough Vernusylphs in hand to Summon more monsters from hand or GY. Some good targets for this are, Vernusylph in Full Bloom, Vernusylph Corolla or Vernusylph and the Flower Buds depending on the situation. These will be explained further in the guide.

While on field, your Verunsylph monsters cannot be destroyed by effects.

  • Most card destruction comes in the form of Spells/Traps, which can be negated by Naturia Beast or Naturia Barkion. However, in the event you are playing against a deck that uses mostly monster effects, this card can be helpful to protect your monsters under the effect of Vernusylph Corolla.

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2 years ago

you mentioned rosewhip works like summon limit because it applies only after it is face-up, but that is not true

Summon limit applies for the whole turn not just when face up (if you sumoned twice then flip summon limit you cannot summon)

A more appropriate analogy is winda (if you special summon then summon winda you still have a special summon)

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2 years ago

ty for pointing that out

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2 years ago

No shoutout to vein/antjaw? Also I like circle of the fairies with one of the level 3 naturias to get an additional normal summon.

Fantastic article though, loved it

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2 years ago

So fast

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2 years ago

take out munin and put in scarlight red dragon arch fiend or another extra deck. munin in the extra deck is only good for tournament best of 3 play to gain LP due to time. same with scarlight destroys special summoned monsters and inflicts LP dmg.

In a best of 1 format scarlight can be ok as it helps clear the board and inflict some dmg, but munin is rly a bad call. I'd take out munin and exterio in the extra deck and swap it for abyss dweller and evilswarm exciton as those would be more effective in a best of 1 / ladder.

exterio is an overkill in my opinion as you'll need beast and barkion on field to summon him and once you have both on the field, game is like 80% won against most match ups. summoning exterio would just be a waste of one blessing which could be used to get more important naturias from GY to the field again.

in the main deck i'd swap infinite for evenly matched as naturia runick has problems going 2nd against strong boards; 1 golden droplet for 1 smiting storm so you have more different runick cards to activate and smiting storm helps finish games where you have to grind and mill.

I also don't know how strong ash is in this current format considering 70% of the decks played is tearlament. I'd take out ash and max on the shufflers and one each of millers. also one foolish burial goods just for consistency.

with all those changes mentioned the deck would be 43 cards big, which isn't bad for naturia runick as you can draw through your deck pretty fast and probably want a few extra cards to decrease the chance of having sun flower, ishizu miller or a sacred tree in your starting hand.

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2 years ago

I just realized after testing: You might swap the evenlys for ash as there is maxx c in this format. also instead of the 2 millers, 2 x called by is also a good call. maybe even better.

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2 years ago

Forbidden droplet portion ... It should be Naturia Beast not Barkion.

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2 years ago

This looks fun... To bad it loses to the same things Tearlaments lose to, the incredible amount of graveyard hate in the game at the moment.

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2 years ago

Such a helpful and comprehensive guide. Can't wait to give this deck a spin :)

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2 years ago

love it

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2 years ago

dont play the other natuiras they are garbage, only play two sunflower and 3 of cameila and mole.

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2 years ago

Vein is sunflower for S/T and is good to prevent evenly in my experience

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2 years ago

Looks like the Generic Vernusylph Ishizu Naturia deck and the Generic Runick Naturia deck has broken extra decks. Other than that, thanks for the guide!

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2 years ago

Playing this deck in ranked you quickly realize it cannot coexist with Ishizu cards in the meta, especially for the runick variant. The vernus version is great going first, but complete *** going second.

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nice and detailed description! Thanks very much! but I personally don't like decks like that at all. It's the same playstyle as Adamancipator or Superheavy Samurei. it's just a mixed bunch accessing generic extra deck monsters that have absolutely no restrictions

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2 years ago

Wtf are you talking about deck, literally every ******* deck has access to generic extra deck monsters.

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do you have trouble reading/understanding? It's also about the fact that these decks don't have any summoning restrictions.

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2 years ago

youre a weenie baby @blueocean

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The comment was made 4 months ago… Did you fall on your head at birth? or are you just a victim of a ***** mother who bullies you?

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2 years ago

why would I build this deck just to lose to a tier 0 deck...? can you please clarify

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2 years ago

Mainly because some people play decks for fun. Another reason could be that Tear 0 will be axed anyway at the end of the month.

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2 years ago

nobody is playing naturia for fun, its a stun deck that sits on beast and passes its turn as it pokes it opponent, or mills with runick cards

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2 years ago

That sounds like fun to me

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2 years ago

YGO players have the worst brain rot imaginable. Literally for any archetype that exists, someone will find it fun, as fun is subjective. Get over yourself.

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2 years ago

Amen brother, I swear most YGO players will enjoy this game more if they would stop complaining about every single card they CHOOSE not to play knowing **** well it's a good card but noooo, they want to appear superior by not using "toxic" cards, it's a competitive game, get with the program.

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2 years ago

Ppl play what they think is fun,it's their opinion,not yours lol

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2 years ago

because I said so

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2 years ago

if they destroy tears before we get kash this is going to be the best deck

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2 years ago

It's nobody's fault you are a **** player, almost every other deck is hitting Diamond 1, even thrash Hero decks for ****'s sake, get a grip, *****.

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2 years ago

why are you so pressed lil bro?

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2 years ago

i like umi control