Plunder Patroll Deck Breakdown

Master Duel

  • Combos:
  • Yarrrd/Gold/White
  • White/Gold + Blue
  • Rite + White/Gold
  • Gazelle + White
  • Gazelle + Any Plunder/Coatl + 1 Discard

Updated — April 27th, 2024

Jord combos can be performed easily with any 2 card combination of Loading... , Loading... or Loading... . The combo simply needs materials to Synchro Summon Jord plus 1 extender to Link Summon Blackbeard. The endboard will be a monster negate from Loading... alongside Loading... who will be ready to draw and summon into another ship next turn.

(Always be mindful of other cards in your hand that can assist you in making a stronger endboard)

Keywords: NS - normal summon, SS - special summon, CL - chain link, GY - graveyard, CP - choke point

Yarrrd + Gold:

  1. Activate Yarrrd, discard Gold, add Loading...

  2. Activate Gold (GY), discard White

  3. Activate White, SS Loading...

  4. Synchro Summon Loading... (Gold + Blackeyes)

  5. Activate Jord, add Blackeyes from GY

  6. Activate Jord (Pend Scale), SS light tokens

  7. Activate Blackeyes, add White; Link Summon Loading... (Blackeyes + token)

  8. Activate Blackbeard, SS Loading...

  9. Activate Lys, SS Blackbeard

Pros:

Cons:

Starting hand:

Plunder Patroll Shipyarrrd
Goldenhair, the Newest Plunder Patroll

Endboard:

Blackbeard, the Plunder Patroll Captain
Plunder Patrollship Lys

Hand (+2 draws):

Whitebeard, the Plunder Patroll Helm


Yarrrd + White:

  1. Activate Yarrrd, discard White, add Loading...

  2. Activate White, SS Loading...

  3. Activate Blackeyes, add White

  4. Synchro Summon Loading... (Gold + Blackeyes)

  5. Activate Jord, add Blackeyes from GY

  6. Activate Jord (Pend Scale), SS light tokens

  7. Activate Gold, discard Blackeyes; Link Summon Loading... (Gold + token)

  8. Activate Blackbeard, SS Loading...

  9. Activate Lys, SS Blackbeard

Pros:

Cons:

Starting hand:

Plunder Patroll Shipyarrrd
Whitebeard, the Plunder Patroll Helm

Endboard:

Blackbeard, the Plunder Patroll Captain
Plunder Patrollship Lys

Hand (+2 draws):

Whitebeard, the Plunder Patroll Helm


White + Gold:

  1. Activate Gold, discard White

  2. Activate White, SS Loading...

  3. Synchro Summon Loading... (Gold + Blackeyes)

  4. Activate Jord, add Blackeyes from GY

  5. Activate Jord (Pend Scale), SS light tokens

  6. Activate Blackeyes, add White; Link Summon Loading... (Blackeyes + token)

  7. Activate Blackbeard, SS Loading...

  8. Activate Lys, SS Blackbeard

Pros:

Cons:

Starting hand:

Whitebeard, the Plunder Patroll Helm
Goldenhair, the Newest Plunder Patroll

Endboard:

Blackbeard, the Plunder Patroll Captain
Plunder Patrollship Lys

Hand (+2 draws):

Whitebeard, the Plunder Patroll Helm

Blue + White

  1. NS White; SS Blue; Synchro Summon Loading... (White + Blue)
  2. CL1 White, CL2 Blue (optional); SS Loading...
  3. Activate Jord, add White from GY; activate Jord (Pend Scale), SS light tokens
  4. Link Summon Loading... (Gold + token)
  5. Activate Blackbeard, SS Loading...
  6. Activate Lys, SS Blackbeard

Pros:

Cons:

  • White is vulnerable to Loading... (CP) unless Blue chainlink blocks
  • Jord is vulnerable to Loading... (CP)

Starting hand:

Whitebeard, the Plunder Patroll Helm
Bluebeard, the Plunder Patroll Shipwright

Endboard:

Blackbeard, the Plunder Patroll Captain
Plunder Patrollship Lys

Hand (+2 draws):

Whitebeard, the Plunder Patroll Helm


Blue + Gold

  1. NS Gold; SS Blue; Synchro Summon Loading... (Gold + Blue)
  2. Activate Jord, add Blue from GY; activate Jord (Pend Scale), SS light tokens
  3. Activate Gold, discard Blue (or non-plunder if possible)
  4. Link Summon Loading... (Gold + token)
  5. Activate Blackbeard, SS Loading...
  6. Activate Lys, SS Blackbeard

Pros:

Cons:

Starting hand:

Goldenhair, the Newest Plunder Patroll
Bluebeard, the Plunder Patroll Shipwright

Endboard:

Blackbeard, the Plunder Patroll Captain
Plunder Patrollship Lys

Hand (+2 draws):

Rite + White or Yarrrd + Enchantress:

  1. Activate Rite, place Loading...

  2. NS White; Synchro Summon Loading... (token + White)

  3. CL1 White, CL2 Fateful; add Loading... , SS Loading...

  4. Activate Jord, add White from GY

  5. Activate Jord (Pend Scale), SS light tokens

  6. Link Summon Loading... (Gold + token)

  7. Activate Blackbeard, SS Loading...

  8. Activate Lys, SS Blackbeard

  9. Activate Fateful, add Loading... , discard Enchantress (Activate Enchantress if possible)

Pros:

Cons:

  • Yarrrd + Enchantress is vulnerable to Ash (CP)
  • Jord is vulnerable to Loading... (CP)

Starting hand:

Rite of Aramesir
Whitebeard, the Plunder Patroll Helm

Endboard:

Blackbeard, the Plunder Patroll Captain
Plunder Patrollship Lys
Fateful Adventure

Hand (+2 draws):

Dracoback, the Rideable Dragon
Whitebeard, the Plunder Patroll Helm
Rite of Aramesir


Rite + Gold:

  1. Activate Rite, place Loading...

  2. Activate Fateful, add Loading... , discard Gold

  3. SS Enchantress; activate Fateful, add Loading...

  4. Activate Gold (GY), discard Dracoback

  5. Synchro Summon Loading... (token + Gold)

  6. Activate Jord, add Gold from GY; Activate Jord (Pend Scale), SS light tokens

  7. Link Summon Loading... (Enchantress + token)

  8. Activate Blackbeard, SS Loading...

  9. Activate Lys, SS Blackbeard (Activate Enchantress if possible)

Pros:

Cons:

  • Fateful search Enchantress is vulnerable to Loading... (CP)
  • Jord is vulnerable to Loading... (CP)
  • Lose Dracoback

Starting hand:

Rite of Aramesir
Goldenhair, the Newest Plunder Patroll

Endboard:

Blackbeard, the Plunder Patroll Captain
Plunder Patrollship Lys
Fateful Adventure

Hand (+2 draws):

Goldenhair, the Newest Plunder Patroll
Rite of Aramesir

Gazelle + White:

  1. NS Gazelle, add Loading...

  2. Activate Chimera Fusion, Fusion Summon Loading... (Gazelle + White)

  3. CL1 White, CL2 Berfomet, CL3 Gazelle; add Loading... , send Loading... , SS Loading...

  4. Activate Coatl, add Loading...

  5. Activate Chimera Fusion (GY); Activate Gold (GY), discard Swordknight

  6. Synchro Summon Loading... (Blackeyes + Gold)

  7. Activate Jord, add Blackeyes from GY

  8. Activate Jord (Pend Scale), SS light tokens

  9. Activate Blackeyes, add White

  10. Link Summon Loading... (token + Blackeyes)

  11. Activate Blackbeard, SS Loading...

  12. Activate Lys, SS Blackbeard

Pros:

  • Reset Chimera Fusion
  • Token turns off Loading... and Kashtiras

Cons:

  • Vulnerable to Loading...
  • Vulnerable to disruption on Gazelle (CP)

Starting hand:

Gazelle the King of Mythical Claws
Whitebeard, the Plunder Patroll Helm

Endboard:

Berfomet the Mythical King of Phantom Beasts
Blackbeard, the Plunder Patroll Captain
Plunder Patrollship Lys
Chimera Fusion

Hand (+2 draws):

Whitebeard, the Plunder Patroll Helm

GY:

Cornfield Coatl
Mirror Swordknight

Gazelle + Blackeyes/Red/Blue/Gold + 1 Discard:

  1. NS Gazelle, add Loading...

  2. Activate Chimera Fusion, Fusion Summon Loading... (Gazelle + Plunder)

  3. CL1 Gazelle, CL2 Chimera King; add Loading...

  4. Activate Chimera Fusion (GY); Activate Coatl, add Loading...

  5. Activate Chimera Fusion, Fusion Summon Loading...

  6. CL1 Berfomet King, CL2 Big-Winged Berfomet; SS Coatl, send Loading... (send Loading... if Gold was used in starting hand)

  7. Activate Gold, discard 1 card; Synchro Summon Loading... (Coatl + Gold)

  8. Activate Jord, add a Plunder from GY

  9. Activate Jord (Pend Scale), SS light tokens

  10. Link Summon Loading... (Berfomet King + token)

  11. Activate Blackbeard, SS Loading...

  12. Activate Lys, SS Blackbeard

  13. Opponents turn: Activate Chimera King, SS Berfomet King

Pros:

Cons:

  • Vulnerable to disruption on Gazelle (CP)
  • No Chimera Fusion, replaced with handrip
  • No Swordknight negate unless you open Gold in starting hand

Starting hand:

Gazelle the King of Mythical Claws
Redbeard, the Plunder Patroll Matey

Endboard (+ handrip):

Berfomet the Mythical King of Phantom Beasts
Blackbeard, the Plunder Patroll Captain
Plunder Patrollship Lys

Hand (+2 draws):

Redbeard, the Plunder Patroll Matey

GY:

Cornfield Coatl
Chimera Fusion

Banishment:

Chimera the King of Phantom Beasts


Gazelle + Coatl + 1 Discard:

  1. NS Gazelle, add Loading... ; activate Coatl, add Loading...

  2. Activate Chimera Fusion, Fusion Summon Loading... (Gazelle + Berfomet)

  3. CL1 Gazelle, CL2 Big-Winged Berfomet, CL3 Chimera King; SS Coatl, add Loading...

  4. Activate Chimera Fusion (GY); Activate Chimera Fusion, Fusion Summon Loading... (Chimera King + Swordknight)

  5. Activate Berfomet King, send Loading...

  6. Activate Gold, discard 1 card; Synchro Summon Loading... (Coatl + Gold)

  7. Activate Jord, add Gold from GY

  8. Activate Jord (Pend Scale), SS light tokens

  9. Link Summon Loading... (Berfomet King + token)

  10. Activate Blackbeard, SS Loading...

  11. Activate Lys, SS Blackbeard

  12. Opponents turn: Activate Chimera King, SS Berfomet King

Pros:

Cons:

  • Vulnerable to disruption on Gazelle (CP)
  • No Chimera Fusion, replaced with handrip

Starting hand:

Gazelle the King of Mythical Claws
Cornfield Coatl

Endboard (+ handrip):

Berfomet the Mythical King of Phantom Beasts
Blackbeard, the Plunder Patroll Captain
Plunder Patrollship Lys

Hand (+2 draws):

Goldenhair, the Newest Plunder Patroll

GY:

Cornfield Coatl
Mirror Swordknight
Chimera Fusion

Banishment:

Chimera the King of Phantom Beasts


Deck Statistics

Meta Pro
Tournaments only
Average size: 45 cards | Average cost:
cp-ur 945 + cp-sr 475

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