Notes & Combos
Li-bros! Libromancers are competitive in this event..?
It is a tough grind going second, but it does work very well going first with the right hands. I do think that the current exodia loaner is a bit better but it's just not as fun as Libromancer!
--- The two archetypes work well together with Libromancer's bouncing off Magikey's ritual, and by Magikey extending Libromancer's potential. Here's the basic idea for an endboard:
Libromancer > Doombroker's omni negate, LVL 4 bodies for synchros, or a link 2 (Dyna/Barricade/Brute/Earlie)
Magikey > Transfurlmine's pop + spell/trap negate with an extra LVL 4 tuner + fire for borreload/crystal/harpie
--- Magikey World is the core card needed for running the magikey combos so I added some tech cards for more consistency:
- x1-3 Summoner Monk > Searches Planet Pathfinder
- x3 Planet Pathfinder > Searches Magikey World
- x3 Magikey World > Searches Batosbuster + Maftea
- x1 Batosbuster > Searches Mafteal
- x1 Mafteal > Revives any Clavkiys from GY
Synchro summon into Transfurlmine + 1 other synchro negate with Libromancer Fire.
--- Opening with any one Libromancer card starts an entire combo so it's unnecessary to run any more than 2 of any of them at a time. Libromancers by themselves aren't enough so remember to keep enough breathing room for the other half of the deck:
- x2-3 Libromancer Fire > Summons Libromancer Geek Boy
- x2 Libromancer Geek Boy > Searches Libromancer Origin Story
- x2 Libromancer Origin Story > Sets Libromancer First Appearance
- x2 Libromancer First Appearance > Adds a Libromancer + summons Doombroker/Fireburst
Opening with Fire gives the most optimal combo though.
--- Magicians' Souls and Illusion of Chaos are amazing at generating card advantage for Libromancers by dumping Origin Story and First Appearance after they've been used. Here's how it'll look:
- x1-2 Illusion of Chaos > Searches Magicians' Souls
- x1 Magicians' Souls > Summon itself and send Illusion of Chaos in deck to GY.
- Magicians' Souls > Send Origin Story & First Appearance to GY, draw two cards.
Illusion of Chaos can return other cards to deck, not just himself. So both traps can be returned to the deck because they'll be searched later on. He also has strong synergy with the whole ritual theme.
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Replays
Played two cool matches against a Blue-Eyes and Odd-Eyes Pendulum Graph deck. Most other wins/losses just happened within turn 1-3 though so in my opninion, they're not worth saving.
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Replays:
ID: 658-457-638