Notes & Combos
Surprised the deck managed to keep up.
SW = Small Wolrd
For the list
3 Droll:
- For solitaire combo decks that hold you hostage for 3-8 minutes if you happen to lose the coin.
- Important for SW
- You can use to stop maxx c, either so you dont go deckout or to reduce the opp draws while you combo. In the main combo you can droll after SS Rise from hand having Uni and Fenrir on field, this way you give only 2-3 draws instead of 6-7.
Pankra and Sauravis:
- Pankra is for SW only basically, may swap him (see final comments)
- Saura works with SW too but his job is to protect Uni and Arise from Imperm/Veiler
Scareclaw is really good vs tenpai.
Changes to consider:
Swap Zeus for more copies of Baronne/link-1, zeus is really bad in this deck only works well if you have a birth in hand to use after, otherwise u lock your field, sucks.
Swap Pankra and Belles for ze amim, foxy and e-tele (no deer note). This helps make baronne more often. Pankra is almost a brick, ze amim has more uses and can maintain lines from SW that needed Pankra (his most important use)
That's it for DEC2024 Feel free to ask