Pendulum Magician

Master I from on February 24th, 2025
cp-ur 1050 + cp-sr 420
58 cards

Notes & Combos

Why put up 6+ interaction boards when you can win instead. The primary goal of this deck is to:

  1. use sprind to send gale dogra to grave.
  2. use cross sheep to summon it to revieve gale to send omega + nightingale to grave
  3. summon sksvd to copy nightinggale to burn for 4000
  4. link it off and use omega to shuffle sksvd back into deck
  5. summon again for another 4000 damage

The deck is very conistant and only needs 2 cards to win most of the time. Here are the 2 card combos that I currently have mapped out (don't have videos for them all yet)

  • Vaylanyz field spell + sorc
  • darkwurm or any special summon + monkeyboard or joker
  • shrine or foolish + gatemag or posion or blank fang or double iris
  • 2 of the following 3: gate mag, astro, PEvo + any pendulum
  • double darkwurm

This is not an exhaustive list just what I have manually verified

My current philosophy when your oppenent maxx c/mulcharmies you

  • if your oppenent makes you go first or if you open ttt and see that they are on a boardbreaker tempi deck, play through it and try to ftk
  • else if you can get to barrone + celestial with only a couple draws try to ftk
  • if you can get to time graph with only 1 addional draw I go for that
  • if it is none of the above I will pass the turn
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Replays