Notes & Combos
Unsurprisingly, with the arrival of Fiendsmith, I haven't felt a huge urge to play a ton (I've also only streamed MD 1 of the 3 Sundays this month so far). Engraver on his own can be super hard to deal with with Traptrix given how free he is as a body and a monster send each turn. This is ignoring the insane boards Azamina and the normal slop can produce.
At the very least, I never deranked in Diamond. It could just be due to me playing in Diamond near the end of the season though.
With how decks are now and Tenpai showing up less, I did drop the Judgments and put in 2 Strike over them. I also added in 2 Droll as extra handtraps.
Droll has felt okish, however, it has also felt useless if my opponent just goes into Fiendsmith lines. It was really just me trying to add another handtrap that wouldn't be as dead as others.
Even if I hate it, I might add in a Shifter over a Droll and might try out Retaliating "C" as well, as I've seen others have some success with it.
Iron Thunder and Strike have both been nice. Aussa is still an easy cut as she rarely comes up. You could probably remove her for Dweller to help against Engraver and friends coming back if you are able to build up a board. With what I was seeing, you could probably cut the Zoo cards at the moment.
Replays
409-428-065
- Going second against Millennium [3 Holeutea - sd \ kanji]
- Going second against Centur-Ion/Kash/Board Breaker (before Fiendsmith - it wasn't a great game, but it was one of the very few times I was able to clear a board with Blazar.. even if they weren't the best) [3 Judgment - TheGigaChad]